Skip to content
Advertisements

Vote for map skins Quality concept

Hello everyone. Chewy and I were discussing about our next approach in map skins and the Wooxy Beta stage. All of our decisions are made with you in mind for the best experience you may have with custom skins.

One important argument to discuss is about the Quality of future map skins. Up until now, we were creating map skins with two important aspects – Quality and Tempus.

Quality determines if the skin is HD (high definition), SD (standard definition) or LD (low definition).
Tempus determines if the time on the skin is Day, Sunset or Night.

The new Summoner Rift textures are very big already, with a single map skin containing 336 textures and over 200mb in size. So creating a higher quality than that would be useless since the difference would be noticeable only in very big sized monitors and the map skins would have almost 1gb of size.

Since the new Summoner Rift made by Riot has a new technology where it separates textures with “Low” definition in options menu and seeing that the change with the recent Low Definition Summoner Rift wasn’t so significant, we decided to make a pool where you can decide how should we work for next map skins starting this next year.

Please note that, by voting, you will help us decide if we will discard different Qualities for future map skins, if you vote YES, we will focus only in different Tempus for popular map skins (rising speed of map skins delivery), and if you vote NO, we will delay distribution of new map skins, but still providing LD versions for them.

Your vote is very important for us. Thanks for voting!


 

Advertisements

3 Comments »

  1. for me it doesnt matter where the *new skin* is high quality …. all i just wanted for next year is playing on the old summoners rift *original or even the 2012 version* … can u tell us about any progression about making the old sr avalible ? *or a glimpse about being possible or not*

    for me the new summoners rift texures is so bad and it doesnt have the LoL touch like previous ones ;/

    and good luck in your works yurixy ^^

    Like

    • It’s not possible to change the 3D structure of the map. The old map used 86 textures to form the structure, the new one uses 336 textures. We will make new map skins for this new structure, but we cannot promise we will try to make an “old feeling” visuals for this new map. Maybe in the future, but not in our current plans.

      Like

      • kinda feel weird that new map use more textures than old map *even though it kinda look less texured than the old map…… especially the tress which most of them arent even textured !*

        anyway thanks yurixy and i hope to see more information soon 🙂

        Like

%d bloggers like this: