About future map skins
Hello everyone, it’s Chewbacca.
I just wanted to give you some news about future projects of maps for League Of Legends.
First, about the “Back to the Past” project (including the original Winter and Harrowing Rift of Riot), i will add another map to this project : The original Summoner’s Rift (in Summer). This map will indeed replace the actual “Vintage Summoner’s Rift” to a second version.
For these maps, i have actually some problems, especially for the Harrowing Rift. First, for re-create this map, i had to modify an essential LoL file about the map (file about 30~40 Mb). This file contains all the information about maps (disposition of objects, textures, and objects models). After the modification, i was so happy because i could finally play in the famous Harrowing map, but, I remember that bushes have changed for the Preseason and also for the future Season 4, and that was the problem ! Because, by using the modified essential file for this map, bushes are the old one in-game : wrong disposition, wrong vision of your champion… So, i have deleted bushes of this file and re-integrated actual bushes (season 4), but, it’s not as easy because, now, i have another problem, the brush brightness : very very dark. The top lane are affected by this problem and it’s a black lane now …
So, if you have understand, i have to fix the brightness of actual bushes, but i don’t know how !
I don’t want to make available an unusable map even if all of the map features are okay (Urf Tomb, pumpkins, bats, purple and blue lights, …)
Actually, Yurixy and LGG are like me, they don’t know what do for these bushes. I will also ask a question there, maybe that someone who know the coding of characters in LoL could help me.
The actual problem is the sun ! The harrowing map are affected by the sun.ini who modify the brightness of the map. But, season 4 bushes are created for a bright map (the original Summoner’s Rift) and, if we modify the sun of the map, bushes will be darker if the sun is darker ! But, we haven’t any other solutions, we have to set a dark sun to have a good map. So, my question, and what i looking for, is to modify a potential character property who says : “Affected or not by the sun of the map”, but i don’t find it :(. If someone knows or have found this property, please, give me information in comments, i will make sure to thank you and to add your name in the future article.
About other maps, first, i hope that you like the “Magic Rift” (i still have some things to improve like bushes, definition of floor textures).
And, i have another project in my head, a green summoner’s rift, i don’t know actually how it will be, i’ll post some screenshots when i will have good results …
Thank you for reading this long text !